--------------------------------
e.v.e HUD v4.30 (26.12.2021)
--------------------------------
Created by: Sinders (http://steamcommunity.com/id/sinders)

Website: http://code.google.com/p/eve-tf2hud/
Steam Group: http://steamcommunity.com/groups/eve-hud

--------------------------------
How to install
--------------------------------
Inside the archive you'll find a folder called "eve hud". Move it to the following location:

- Windows:
~\Steam\steamapps\common\Team Fortress 2\tf\custom

- Mac:
~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom

- Linux:
~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom

--------------------------------
How to uninstall
--------------------------------
Remove the "eve hud" folder from your "custom" folder.

--------------------------------
Crosshairs (created by Broesel) / Aiming Guide
--------------------------------
Crosshairs can be enabled by editing the "HudPlayerClass.res" file in "eve hud\resource\ui".
Change the "visible" property to "1" under the one (or multiple) you want to use.

Size and outline can be changed by editing a "font" property.
Available sizes: 12-32. Examples: "crosshair24outline", "crosshair32".

Color can be changed by editing an "fgcolor" property (RGBA).

If a crosshair is not centered, you can fix it by editing "xpos", "ypos", "wide" and "tall" properties.

Aiming guide can be enabled by setting the "//AimingGuide visibility" property to "1".

--------------------------------
Hit marker
--------------------------------
Hit marker in an additional visual indication around your crosshair that appear when you hit an enemy.
It can be enabled by editing the "HudDamageAccount.res" file in "eve hud\resource\ui".
Change the "visible" property to "1".

Color can be changed by editing the "fgcolor" property (RGBA).

If the hit marker is not centered, you can fix it by editing "xpos", "ypos", "wide" and "tall" properties.

--------------------------------
Overrides
--------------------------------
There is one more folder called "overrides". It contains alternative version of files that will allow you to change various components.

Each override contains "resource" and/or "scripts" folders.
Copy them to the "eve hud" folder. 
--------------------------------

 * how to change a number or a size of kill notifications:
	1. Open tf\scripts\hudlayout.res.
	2. Search for "##Kill Notifications##".
	3. Change following values to your liking:
	  * "MaxDeathNotices"  maximum number of notifications visible at the same time
	  * "LineHeight"  height/size of each notification

 * 4:3 fixes  this should fix all errors in a 4:3 aspect ratio
 * alternative damage colors, sizes, location  this will change a color/size/location of damage values:
	* left side/right side
	  * big/standard
	    * orange
	    * pink as hell
	    * red
	    * turquoise 
	    * yellow
 * alternative Pip-Boy screens  this will change a color of the Pip-Boy's build menus
	* amber
	* blue
	* disabled  use standard build menus
 * bigger chat font - increases the font size of chat messages, the server browser and the console
 * centered ubercharge  ubercharge meter will be placed under your crosshair
 * health and ammo:
    * bigger fonts - increases the font size of your health and ammo
	* borders  adds a border around player's current health (yes, I made it look like that)
	* no animation  removes an animation when low on health or ammo
 * left align main menu  aligns buttons to the left, for frequent console users
 * main menu shortcuts - you can enable 6 custom buttons that will instantly connect you to selected servers, install the override and add the following commands to your autoexec.cfg:
						alias ServerShortcut1 "connect SERVERIP"
						alias ServerShortcut2 "connect SERVERIP"
						...
 * main menu shade fix - this will extend the shade that appears when you open the game search menu (might crash your game, use at your own risk)
 * no class avatars - removes your class' avatar near your health
 * no last damage done  you won't see last damage done above your weapon
 * prophunt, Saxton hale fix  fixes a missing time panel in the prophunt/Saxton Hale game mode
 * scoreboards:
	* 24p scoreboard (no minmode)  disables an alternative scoreboard in minmode
	* 32p scoreboard (no minmode)  allows you to see up to 32 players on the scoreboard and disables an alternative scoreboard in minmode
	* 32p scoreboard (with minmode)  allows you to see up to 32 players on the scoreboard and you keep an alternative version in minmode















