This mod adds new features and commands to the debug console, which can be accessed through the F5 key. The new features are:
"debug" no longer required in launch options
Ctrl + C copys the text you have in the command line
Ctrl + V pastes what you have in your clipboard into the command line
Ctrl + R clears the command line
Ctrl + Z puts the last command you used into the command line
Ctrl + L clears command history
Tab chooses the first search suggestion, and pressing it multiple times loops through all the suggestions
There are also new commands now:
set_score: Sets the score to the value you put in. There's also an optional second value which sets "collectN", which I think the N means noise or something, I don't know.
unlosep: If you lose your combo, this command makes the game forget you lost it, and the level's p rankable again.
alwaysp: Toggles whether or not not losing your combo is a p rank requirement.
treasure: Toggles whether or not you have the treasure.
secret: Sets the amount of secrets found to the value you put in.
endlevel: Ends the level. There's also an optional rank argument, which allows you to set what rank you end the level with. The rank must be lowercase.
create: This creates the object you put in, along with an x,y parameter which sets the location the object is created at relative to peppino's location (x and y must be seperated with a comma and no space). If x and y aren't provided, the location defaults to peppino's location.
destroy: This destroys the object you put in. Example:"destroy obj_ratblock" destroys all the stupid rats in your way.
laplimit: This sets the amount of laps you can do. Zero means infinite, and one means no lap portal. Laps after lap 2 just act the same as lap 2, sending peppino back to the start and not changing the timer.
onlap: This command is complicated. The first value you put in is the lap you want the commands to be run on, and the rest are the commands to be run. To demonstrate, example: "onlap 3 create obj_pizzaface" makes pizzaface spawn on lap 3. Multiple commands are seperated with a comma and a space after the comma, and will be ran in order. Lap 1 means when you hit pillar john.
pizzaspeed: If pizzaface is active, this changes both the speed at which he becomes opaque and the speed he chases you at to the value you put in.
pizzareset: If pizzaface is active, this resets him back to transparent, and has to become opaque again.
pizzainv: Makes you immune to pizzaface timing you up.
hurtinv: Makes you immune to getting hurt by enemies and bosses. Note: if Fake Peppino grabs you, and hurtinv is on, it will softlock you and make you stuck in a "hurt" state. You can get out by running noclip.
timerinv: When you run out of time, this prevents pizzaface from spawning. On the crumbling tower of pizza, this also prevents you from getting times up when running out of time.
warinv: When the war timer runs out, this prevents you from getting times up.
waradd: This add the number of seconds you put in to the war timer.
warset: This sets the time remaining on the war timer.
character: This changes your character. "P" for peppino, "N" for pogo noise, "NN" for skateboard noise, "V" for vigilante, and "M" for pepperman. Any other value does weird stuff.
hurt: This hurts peppino, ignoring hurtinv. Don't why you'd want to hurt him, but the command's there.
set_damage: This sets the amount of damage you have taken. The first value sets the damage of peppino or gustavo depending on who you're playing currently, and the second value sets the damage of the other of the two.
playerhp: Sets the player hp in boss fights.
bosshp: Sets the boss's hp in boss fights. Note: For vigilante phase 2, and fake peppino phase 1 & 2, setting it to 0 crashes the game for some reason.
Hope you enjoy the mod!